![]() There are people out there spending hundreds of hours playing, learning, and teaching Kerbal Space Program and I’m not talking about some miniscule group of superfans. ![]() If other people can stick with Kerbal and learn from enough failures to pull off grand space escapades, there might be hope for me too. That went on for years, up until last week when Squad released version 1.0 on Steam. “Maybe once it’s gone through Steam Early Access,” I’d always tell myself. What a tremendous shame that would’ve been.įrom a comfortable distance, I had seen enough of this hardcore rocket-building and space-exploration simulator to respect it, but I had also heard enough war stories to fear it (see: xkcd). I might have never touched Kerbal Space Program had it not been offered as a review assignment.
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